Have been throwing CC-licensed drone videos through Polycam’s implementation of Gaussian splatting.

With about 100 resized frames selected from this: commons.wikimedia.org/wiki/Fil

It gives this: poly.cam/capture/1b6abb91-bf29

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For the curious, here’s a nice writeup of how this works – it’s a fun combination of multi-decade–old ideas, “standard” structure-from-motion, and tricks that are inspired by (but not directly based on) the current GPU and neural network boom: aras-p.info/blog/2023/09/05/Ga

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Horsin' Around

This is a hometown instance run by Sam and Ingrid, for some friends.